Tower Defense games have long been a staple of tablet gaming. I can’t tell you how many times I’ve fired up my iPad to play a game of Fieldrunners. As popular as Tower Defense games are, no one has really made one for your tabletop…until now. Our newest Kickstarter of the Week is the game The King’s Armory. This fully cooperative board game can accommodate 1-7 players and has the unique game mechanic of allowing players to drop in and out of the game at any time.
From the Kickstarter Page:
• Players can drop in and out mid game.
The game adjusts dynamically to host the new players, or to compensate for the lack of them. Your late friends no longer need to sit out, and your sleepy ones can go home and go to bed.• Adjustable play time.
The base game play time is 2-3 hours for a full standard game; or you can choose to crash through only 1 Wave in 20-40 minutes; or play a campaign mode that will take several gaming sessions to complete.• Adjustable difficulty level.
The base rule set and map layout suggestions provide a well balanced level of difficulty for a cooperative play game: far from easy, but not impossible. Alternately, you can arrange an easier set up for play with your kids (see below), or a super challenging one for play with your experienced friends.• Any number of players.
The base suggestion is for 2-7, but it has also been designed for excellent solo play. Have too many? Extra players (8+) can play the new recruits called Hireables.• Endless replay value.
Each time you play, all of the following factors will change: the map, played heroes, hired help, equipment, reinforcements, fought monsters, boss monster(s), and the final armory card. Tack on the various scenarios from the manual, and you’ll never play the same game twice.
I’m really looking forward to trying The King’s Armory and am curious to see exactly how well the genre translates to your tabletop. The campaign page does already have a number of reviews from people who have tried the game if you are curious to hear other people’s thoughts. If you are interested in getting on board, a pledge of $50 will get you a copy of the game ($20 off MSRP) and any appropriate stretch goals. The game is scheduled to be in backers hands in September of 2014 and you have until Thursday Nov 28th to become a backer. Head over there today if this game sounds interesting to you.
Can you consider Journey: Wrath of Demons next week if they get more gameplay video up? It’s an unique setting. Rulebook won’t be completed during Kickstarter, though.
Thanks so much for this you guys! You’re just great! Any new backers from this post, for the base game or higher, will receive acknowledgement credit on our site! Just let us know after you pledge!
John