Welcome to the 4th annual Board Game Quest Board Game Awards. Each Spring we like to take some time to honor the best and most innovative board games that came out the previous year.
We have a total of 10 award categories this year, with five nominees in each (except Game of the Year which has 7). Our editorial staff has spent a lot of time playing and debating the 2016 game releases and chosen some truly outstanding games to be nominated.
From among these nominations, our editorial staff will choose a winner. However, since we wouldn’t be doing this without you, our awesome readers, you get a vote as well!
Below is a poll for each of the 10 categories to allow you to cast a vote for which games you think should win. Our readers here will collectively get one vote, and along with each member of our editorial staff, the winner will be chosen. The voting will be open until April 7th, 2017 and the winners will be announced shortly thereafter.
Congratulations to all of this year’s nominees!
2016 Board Game Award Nominees
Best Cooperative Game
Mechs Vs Minions
Designer: Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, Nathan Tiras
Riot Games
Get Your Copy
Mansions of Madness: 2nd Edition
Designer: Nikki Valens
Fantasy Flight Games
Get Your Copy
Arkham Horror: The Card Game
Designer: Nate French, Matthew Newman
Fantasy Flight Games
Get Your Copy
Pandemic: Reign of Cthulhu
Designer: Matt Leacock, Chuck D. Yager
Z-Man Games
Get Your Copy
Harry Potter: Hogwarts Battle
Designer: Forrest-Pruzan Creative, Kami Mandell, Andrew Wolf
USAopoly
Get Your Copy
[polldaddy poll=”9701943″]
Best Tactical/Combat Game
Cry Havoc
Designer: Grant Rodiek, Michał Oracz, Michał Walczak
Portal Games
Get Your Copy
Star Wars: Rebellion
Designer: Corey Konieczka
Fantasy Flight Games
Get Your Copy
Adrenaline
Designer: Filip Neduk
Czech Games Edition
Get Your Copy
Orcs Must Die: The Board Game Designer: Sandy Petersen
Petersen Games
Get Your Copy
[polldaddy poll=”9701947″]
Best iOS Board Game
Pathfinder Adventures
Developer: Obsidian Entertainment
Paizo Publishing
Get Your Copy
Tsuro
Developer: Thunderbox Entertainment
Calliope Games
Get Your Copy
Heroes of Normandie
Developer: Slitherine
Devil Pig Games
Get Your Copy
[polldaddy poll=”9701948″]
Most Innovative Game
Mystic Vale
Designer: John D. Clair
Alderac Entertainment Group
Get Your Copy
Potion Explosion
Designer: Stefano Castelli, Andrea Crespi, Lorenzo Silva
CMON Games
Get Your Copy
Millennium Blades
Designer: D. Brad Talton, Jr.
Level 99 Games
Get Your Copy
Cry Havoc
Designer: Grant Rodiek, Michał Oracz, Michał Walczak
Portal Games
Get Your Copy
Vast: The Crystal Caverns
Designer: Patrick Leder, David Somerville
Leder Games
Get Your Copy
[polldaddy poll=”9701950″]
Best Production Values
Mechs Vs Minions
Designer: Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, Nathan Tiras
Riot Games
Get Your Copy
Allegiance: A Realm Divided Designer: Paul MacKinnon
Underground Games
Get Your Copy
Dragoon
Designer: Jake Given, Zach Given, Jonathan Ritter-Roderick
Lay Waste Games
Get Your Copy
Vinhos Deluxe Edition
Designer: Vital Lacerda
Eagle-Gryphon Games
Get Your Copy
[polldaddy poll=”9701951″]
Best Card Game
Mystic Vale
Designer: John D. Clair
Alderac Entertainment Group
Get Your Copy
Tides of Madness
Designer: Kristian Čurla
Portal Games
Get Your Copy
Millennium Blades
Designer: D. Brad Talton, Jr.
Level 99 Games
Get Your Copy
Villages of Valeria
Designer: Rick Holzgrafe, Isaias Vallejo
Daily Magic Games
Get Your Copy
Allegiance: A Realm Divided Designer: Paul MacKinnon
Underground Games
Get Your Copy
[polldaddy poll=”9701953″]
Best Strategy/Euro Game
Terraforming Mars
Designer: Jacob Fryxelius
Stronghold Games
Get Your Copy
The Networks
Designer: Gil Hova
Formal Ferret Games
Get Your Copy
Great Western Trail
Designer: Alexander Pfister
Stronghold Games
Get Your Copy
Tyrants of the Underdark
Designer: Peter Lee, Rodney Thompson, Andrew Veen
Gale Force 9
Get Your Copy
[polldaddy poll=”9701952″]
Best Two Player Game
Star Wars: Rebellion
Designer: Corey Konieczka
Fantasy Flight Games
Get Your Copy
Tides of Madness
Designer: Kristian Čurla
Portal Games
Get Your Copy
Allegiance: A Realm Divided
Designer: Paul MacKinnon
Underground Games
Get Your Copy
[polldaddy poll=”9701955″]
Best Family Game
Harry Potter: Hogwarts Battle Designer: Forrest-Pruzan Creative, Kami Mandell, Andrew Wolf
USAopoly
Get Your Copy
Junk Art
Designer: Jay Cormier, Sen-Foong Lim
Pretzel Games
Get Your Copy
Sushi Go: Party
Designer: Phil Walker-Harding
Gamewright Games
Get Your Copy
[polldaddy poll=”9701957″]
Game of the Year
Mechs Vs Minions
Designer: Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, Nathan Tiras
Riot Games
Get Your Copy
Terraforming Mars
Designer: Jacob Fryxelius
Stronghold Games
Get Your Copy
Mansions of Madness: 2nd Edition
Designer: Nikki Valens
Fantasy Flight Games
Get Your Copy
Great Western Trail
Designer: Alexander Pfister
Stronghold Games
Get Your Copy
Millennium Blades
Designer: D. Brad Talton, Jr.
Level 99 Games
Get Your Copy
Clank! A Deck-Building Adventure
Designer: Paul Dennen
Renegade Game Studios
Get Your Copy
Note: Whichever game wins Game of the Year will automatically be removed from any of the above categories except Best Production Values and Most Innovative Game. Our reasoning is if a game wins Game of the Year, chances are it should win any of the other categories by default. That just seemed a bit redundant. If a game wins Game of the Year, you know it is really good.
[polldaddy poll=”9701959″]